J.S.: I think D&D has a lot of substance. I think the humor is circumstantial rather than at the expense of the lore, there's nothing meta about it. I think that's refreshing. We had a long period of blockbusters commenting on the fact that they were blockbusters, commenting on the fact that it's ridiculous to believe that people have powers. Back then, it was new and interesting, but I'm glad to see the consensual suspension of disbelief coming back: We all sit back and accept that half-elves, druids and magic exist. We don't have to like making fun of it to enjoy it. I think Marvel is very good at providing substance to its films, but I think what sets Dungeons & Dragons apart from other blockbusters is that there's a lot of new stuff that's important. It's more character-driven and spectacle-driven. There's a good balance between the two.
S.L.: I really hope that this will trigger a new era of fantasy action films, because I feel that recently we've reached a peak in this genre. We're stagnating in the same stories. I'm not saying they're bad at all. But I feel that with a little more originality, better practical and special effects on everything, and a good sense of mischievous humor, we're quickly above the average blockbuster. Dungeons & Dragons focuses on a precise point and doesn't go off in all directions with explosions for no reason. The narrative is very intelligent.