Just like BioShock... At last year's State of Play, PlayStation made a big splash with the presentation, via a trailer, of Judas, the ambitious new project from Ken Levine, head of the Ghost Story Games studio and mastermind behind the famous series... BioShock series! A new FPS that promises a unique narrative experience, where the player's choices directly influence the development of the story and the relationships between the characters. Scheduled for release on PC, PS5 and Xbox Series, Judas plunges us into a dystopian universe, blending intrigue, suspense and moral decisions.
"A disintegrating spaceship. A desperate escape plan. You are the mysterious and tormented Judas. Your only hope of survival is to make or break alliances with your worst enemies. Will you work together to mend what you've broken - or will you let it burn?".
In Judas, players will explore the far reaches of Mayflower, a space city with strict, oppressive rules. This world, where inhabitants are conditioned to monitor and denounce each other, becomes the scene of a revolt against a system dominated by machines. Ken Levine emphasizes the importance of the player's choices in this context, where every decision can lead to dramatic consequences. This narrative freedom, in which the player shapes the story, marks an evolution in video game design, offering a personalized and deeply immersive experience.
Judas ' art direction is reminiscent of BioShock, with unique design elements and atypical enemies. The environment, a player in its own right, plays a crucial role in the course of the game. Ken Levine's emphasis on narrative promises a story where the player influences not only the storyline, but also the fate of the characters. While we await the release of Judas, let's dive back into BioShock, folks?