FBC Firebreak: new trailer for multiplayer in the Control universe

Published by Laurent de Sortiraparis · Published on March 24, 2025 at 03:02 p.m.
Remedy Entertainment, the studio behind Alan Wake and Control, returns with FBC: Firebreak, a four-player cooperative multiplayer game. Plunge into the connected world of the Federal Bureau of Control to confront paranatural threats in The Old House. Scheduled for release in 2025 on PC, PS5 and Xbox Series, this spin-off will enrich the story of Control while offering intense and creative missions.

Attention Control fans! While we wait for the second part of Jesse Faden's adventures, the Federal Bureau of Control will be back on PC and consoles this year, but in the form of four-player co-op multiplayer! Discover FBC: Firebreak, a new Remedy Entertainment game, unveiled at the Xbox Partner Preview conference on October 17, and scheduled for summer 2025 on PC, PS5 and Xbox Series.

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Set against the same backdrop as Control, FBC: Firebreak plunges players into the heart of the Federal Bureau of Control (FBC), where they must confront paranatural threats in L'Ancienne Maison, the iconic location of the previous game. The connected universe continues to evolve with this new installment, offering a different approach.

Conceived as a game in its own right, FBC: Firebreak is neither a sequel nor DLC for Control, despite the similarities in the universe. Game director Mike Kayatta describes the title as " a spin-off in the noble sense of the word ". The emphasis is on dynamic cooperative missions that encourage player creativity, while remaining easy to pick up. FBC: Firebreak will let players take on the role of FBC agents, equipped with paranatural artifacts to combat these threats.

Gameplay is based on a cooperative PvE loop designed for immediate action and controlled chaos. Up to four players take on the role of agents from the Federal Bureau of Control, sent into the field to contain anomalies in unstable zones known as Rifts. Each mission takes place in an environment distorted by paranormal forces and populated by hostile entities.

The core of the system is based on a deliberately absurd arsenal: modular weapons with unpredictable behavior, offbeat effects and strange interactions with the environment. Far from the dark atmosphere of Control, Firebreak opts for a lighter, more nervous approach, relying on dynamic gameplay mechanics and a deliberately crazy tone. Weapons, the central element of the experience, can be extensively customized to create zany yet tactical combinations, encouraging experimentation and cooperation. Here, Remedy takes a more accessible turn, while capitalizing on the strange and fascinating potential of its extended universe.

Apart from its gameplay, the multiplayer soft continues to enrich the Control universe with new stories. Mike Kayatta adds: " We wanted to make sure that FBC: Firebreak was a legitimate and integral part of the story and our Lore. Far from a typical game-as-a-service, it offers progression according to players' available time, without the daily pressure of unlocking content.

Trailer for FBC - Firebreak:

Something to keep you busy before the release of Control 2... And if not, we'll be diving back into Control, Alan Wake 2 and its DLC, The Lake House. To your controllers!

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